Kyle Jones
Kyle.R.Jones@Outlook.com
Summary
Hardworking, dedicated, and objective oriented programmer offering enthusiasm, exceptional work ethic, and willingness to learn and improve.
Education
Brock University
BSc – Game Programming St. Catharines, Ontario Enrolled September 2016
Employment History
Rockstar Games Associate Animation UI Programmer
Toronto, Ontario | january 2022 – Present
- Maintain and iterate on existing Tools and UI while maintaining compatibility across a complex pipeline
- Front end development in WPF/C#, with back end development in C++
- Focused on rapid implementation of desired features to improve artists workflow
Studio 13 Audio tools Developer
Toronto, Ontario | June 2020 – June 2021
- Worked in client projects to impliment audio systems and content
- Developed thoroughly optimized and tested tools to speed up implimentation
- Cooperated with programmers and designers on client teams to support audio integration
- Participated in agile development teams utilizing Jira, Github, Assembla, and Slack
Zinger Winger Inc In House Webmaster
Milton, Ontario | June 2014 – Present
- Preforming routine maintenance on website, which receives hundreds of customers per day
- Utilized website tools (XCart) as well as HTML/PHP/CSS/SQL to create pages and develop features
- Collaborating with social media managers to create promotions and drive traffic
- Drafting compelling product descriptions to bolster sales
- Video and photo editing
XpertVR Virtual Reality Programming Internship
St. Catharines, Ontario August 2019 – December 2019
- Ported a VR experience from the HTC Vive to the Oculus Quest
- Playtested and gave detailed feedback on various VR experiences
- Assisted in the programming of a AI Swarm to simulate underwater fish movement
Technical Skills
- Microsoft Office
- Adobe Products
- 3d Modeling
- 3D Printing
- Virtual Reality
- HTML/CSS/Javascript
- Unity, DirectX
- WPF
- C#, C++, Java, Python, SQL
Notable Projects
Bendy And the Dark Revival
2022
- Audio Programming including hooks, events, and custom systems
- Designing ambience/reverb spaces and implimenting in game
- Working closely with gameplay programmers at Kindly Beast Steam Link
Pinhead
January 2018 – April 2018
- Isometric 3D sidescroller platforming game with cutesy child friendly aesthetic.
- Working in a team of 6: 5 artists 1 programmer
- Reworking character controller from provided base
- Programming mechanics and artist hookups Blog Post
Magehem
September 2018 – April 2019
References
Joel Walsh
Studio13 | Team Lead
416 317 9923
joel@studio13.ca
joel@studio13.ca
Justin Howe
Brock University | Project Coordinator
905 688 5550 x4622
jhowe@brocku.ca
jhowe@brocku.ca
Ericka Evan
Mentor | Head of Production Phantom Compas
ejevans@phantomcompass.com